Paladin
Blademaster Stats & Attributes
Hit Points
Focus
Hit Die
30
30
1d20+2
Damage Die
1d10
Armor Class
9
Attributes
Health
Focus
Constitution
9
0
Damage Mod
Damage Dice
Strength
Wisdom
Dexterity
Intelligence
3
2
3
4
2
2
+d1
0
+1
0
0
2
0
+1
2
+d2
Attack Rating
+1
0
+d2
Armor Class
0
+1
0
+1
0
0
+1
0
0
Blademaster Skill List
COMBAT MASTERY | Passive Buff |
Countless hours of training has brought you clear vision on what must be done. No longer shackled by your emotions, you are a decisive and honed fighter. You gain 5 focus at the start of each round. No longer dealing in Rage as a resource.
XP COST: 30
SURE-FOOTED | Passive Buff |
Grants the Blademaster a +2 to all skill checks pertaining to mobility (exposed, cripple)
REQUIREMENTS: 1 DEX 1 WIS
XP COST: 40
CRIPPLING THRUST | Standard Action / Attack | Cost: 4 Focus |
A precise and debilitating attack. Target must succeed a Con saving throw vs DC 5+Dex or be crippled for 4 rounds. Crippled opponents receive a -4 to all Escape rolls.. Warriors may only call upon this ability once every 3 turns of combat.
REQUIREMENTS: 1 DEX 1 STR
XP COST: 50
CHANNEL FURY | Utility: Buff / Fast Action | Cost: 5 Focus |
Warriors are empowered by rage, but they are also captive to it. As a blademaster, you have learned to harness such energy, channeling it into surer and swifter blows. When activated, you gain a temporary buff to your attack rating. For the next two turns, a value equal to your HALF of your total damage modifier is applied to your attack rating.
Blademasters may call upon this ability once every 4 turns of combat.
REQUIREMENTS: 2 DEX 1 CON
XP COST: 55
TREACHEROUS FEINT | Standard Action / Attack | Cost 5 focus |
The Blademaster feints an attack causing their foe to doubt their opponents strength and let their guard down. This attack deals half damage dice and no damage mod guaranteeing their next successful attack is a crit.
Blademasters may only call upon this ability once every 4 turns of combat.
REQUIREMENTS: 2 INT 1 DEX
XP COST: 70
BLEEDING COUNTERSTRIKE | Reactionary / Attack | Cost: 5 focus |
Parry an incoming physical attack, or interrupt an upcoming spell or fast action. With this attack, you punish your foe with a bleed of 2 (Str+Dex) for 2 turns.
Warriors may only call upon this ability once every 4 turns of combat.
REQUIREMENTS: 2 DEX 1 STR 1 WIS
XP COST: 75
HAIL OF FURIOUS STRIKES | Standard Action / Attack | Cost: 7 Focus (3 repeating)
The Blademaster unleashes a flurry of 3 quick cuts. Each dealing half total damage dice and full damage mod. Each point in Dexterity past 3 allows for an additional cut at a cost of 3 Focus.
Warriors may only call upon this ability once every 5 turns of combat.
REQUIREMENTS: 3 DEX 1 INT
XP COST: 80
ANTICIPATION | Reactionary / Attack | Cost: 8 Focus
The Blademaster sees combat as a game of wits, knowing where their opponent moves before their opponent does. Allowing them an attack of opportunity the next time they are attacked.
Warriors may only call upon this ability once every 6 turns of combat.
REQUIREMENTS: 3 DEX 2 INTEL
XP COST: 90
MOCKING SNEER | Fast Action / Debuff | Cost: 5 Focus |
Taunt your opponent, playing with their mind and causing them to lose focus. They must make a Wis saving throw vs a DC of 5+Wis. Failure will result in a loss of their Damage Mod for 2 rounds.
Warriors may only call upon this ability once every 4 turns of combat.
REQUIREMENTS: 3 WIS 2 INT
XP COST: 95
STORM OF BLADES | Passive Buff |
Quickness and accuracy are the weapons of a Blademaster. Once every 3 rounds of combat, they may make 1 extra basic attack against an enemy. Blademasters may only call upon this ability once every 3 turns of combat.
This ability cannot be used on the same turn as Action Surge.
REQUIREMENTS: 3 DEX 3 INT
XP COST: 100