| Universal / Standard Action | On a successful sneak attack, a value equal to 3 x (int+dex) is added to the rogue’s total dice sides. | | |
| Universal / Fast Action / Utility | +2 bonus to sneaking, opposing player must make a perception check of 5+Dex to attack a rogue in stealth | | |
| | Grants a bonus of +2 the rogues total DEX score to all dex checks requiring the use of thieves tools, such as picking locks. | | |