Paladin
Reaver Skill List
OUTRAGE | Passive |
You’ve learned to harness your pain and focus it into a tool. Fueling your drive for combat. Generating 1 rage for each 3 points of damage taken.
XP COST: 20
CLOBBER | Standard Action / Debuff | 6 Rage |
Bash and batter your target, forcing them to make a Con save vs 5+Str or be exposed for 2 turn. (AC halved for 2 rounds)
Warriors may only call upon this ability once every 4 turns of combat.
REQUIREMENTS: 1 CON 1 STR
XP COST: 40
DEFIANCE | Passive Buff |
Refusing to be denied or rebuked, the Reaver gains an additional +2 to all CC saving throws. (IE Cripple, knockdown, daze
REQUIREMENTS: 2 CON
XP COST: 40
CLEAVE II | Passive Buff |
Augments Cleave I. Successful Cleave attacks always critical.
PREREQ: CLEAVE I
REQUIREMENTS: 2 STR 2 CON
XP COST: 50
BLITZ | Ability: Reactionary Attack | Cost 7 Rage |
No mercy for those who cross you in battle. When an opponent attempts escape, or takes a non combat fast action (IE Healing, dodging), the warrior is granted an additional standard attack. Warriors may only call upon this ability once every 4 turns of combat.
REQUIREMENTS: 2 DEX 1 STR
XP COST: 60
BUTCHER | Standard Action / Attack | Cost: 9 Rage |
Strike out three ferocious cuts to up to three targets. Each strike dealing 1d3+Str+Dex bleed damage over 2 rounds. A single target may be selected multiple times, increasing the severity of the bleed.
The damaging effects of each individual cut may only apply following a successful attack roll.
Hitting a single target multiple times does not extend the duration of the bleed.
Warriors may only call upon this ability once every 4 turns of combat.
REQUIREMENTS: 2 STR 2 DEX
XP COST: 70
DEVASTATING FINALE | Standard Action / Attack | Cost: 10 Rage |
Pressing the attack is how Reavers win battles. After successfully applying a debuff ability, the Reaver is able to follow through with a secondary attack with an added 2(Dex+Str) damage mod.
Warriors may only call upon this ability once every 5 turns of combat.
REQUIREMENTS: 2 STR 3 DEX
XP COST: 80
BLOODY END | Passive Buff |
When falling below 35% Health, your attacks deal an extra 50% damage (Rounded down) This effect ends if your health rises above 35%. Warriors may only call upon this ability once per combat.
REQUIREMENTS: 3 CON 3 STR
XP COST: 90
UNSTOPPABLE BERSERKER | Reactionary / Heal | X Rage |
Your fury is your fuel. You are able to turn Rage into Vitality at a rate of 1 Rage to 2 Health .
This effect CANNOT raise your health above 50% rounded up.
Warriors may only call upon this ability once every 5 turns of combat.
REQUIREMENTS: 3 CON
XP COST: 80
TOO MANY TO COUNT | Passive Buff |
When faced with combat where your enemies outweigh your allies, the Reaver gains an additional d8 per enemy for the duration of combat. This effect declines as enemies are eliminated.
(Ex, two adventurer’s enter into combat against 3 assailants, the Reaver will get +d8 until one of them has been defeated.)
REQUIREMENTS: 3 STR 3 DEX
XP COST: 100