top of page

Keeper Skill List

HOLY AEGIS | Passive Buff

The embrace of your god is with you at all times, hindering the efforts of those who would do you harm.  Enemies attempting to attack you suffer a -1 AR to their total AR score. This effect will persist for however long you remain your enemy’s target.

XP COST: 20

OBLATION | Standard Action / Attack x Endurance |

You make an offering of blood to your gods - paid by your own hand in exchange for a boon of power.  The Paladin receives a bleeding effect of 1d4+3 over 2 turns.  Your next attack deals normal dice sides and double your damage modifier.

 

(Paladins may only call upon this ability once every  turns of combat.)

REQUIREMENTS: 2 CON 1 WIS

XP COST: 40

UnbrokenOath_SkillsPic.jpg

WARD: CIRCLE OF PROTECTION Non-combat Ability:Divine Ritual | Endurance​ |

You call upon your divine powers to cast an invisible, protective circle around an area no larger than a 200 foot radius,sanctifying the earth beneath you and protecting those within it from outside threats.

 

Anyone attempting to take violent action within the circle will cause the field's super natural properties to activate, forcefully expelling the attacker from within it. For as long as this ward is channeled, no enemies may enter the circle. Attempting to cast another spell or otherwise breaking focus will bring the spell to an end.This ability cannot be used in combat.

REQUIREMENTS: 1 STR 1 WIS

XP COST: 30

WARD: SHROUD OF THE GODS | Standard Action / Utility | 1 Endurance 

Calling upon the gods for protection, you are able to temporarily cloak your party’s location from magical detection in one location for as long as you channel this ability. Casting another spell or breaking focus will cause the effect to end.

REQUIREMENTS: 2 WIS

XP COST: 50

CLEANSING FIRE | Fast Action / Heal | 4 Endurance

Focus your divinity into the form of a holy flame.  Purging all DoT effects from a target of your choice at the cost of 1d6 Damage.

 

(Paladins may only call upon this ability once every 4 turns of combat.)

 

REQUIREMENTS: 3 STR 

XP COST: 70

ADMONISHMENT | Passive / Buff 0 Endurance

Your presence is one of judgement and divine punishment.  Your critical range is expanded by 2. (18-20)

REQUIREMENTS: 2 DEX 1 STR

XP COST: 45

ARMORED BY FAITH | Fast Action / Buff 4 Endurance 

Your devotion is admirable and true.  Your faith is rewarded. Granting you an additional 2 AC for 2 rounds. 

 

(Paladins may only call upon this ability once every 5 turns of combat.)

 

REQUIREMENTS: 3 STR

XP COST: 60

REPROBATION | Fast Action / Buff / Debuff 8 Endurance 

With your divine inclination, you are able to deny all status effects good or bad from a target.  All active buffs, debuffs, or HoT/DoT effects are removed.

 

(Paladins may only call upon this ability once every 4 turns of combat.)

 

REQUIREMENTS: 3 WIS 1 INT 

XP COST: 80

CONQUER | Standard Action / Attack | 8 Endurance

You can push yourself beyond your normal limits striking at your foe a second time after your initial attack. (On Your Turn, you may make one additional basic attack.)

 

(Paladins may only call upon this ability once every 5 turns of combat.)

REQUIREMENTS: 3 STR  2 INT

XP COST: 90

DIVINE FERVOR | Passive / Buff

You are invigorated by your faith.  Granting you a passive regeneration of 4HP per round.

 

REQUIREMENTS: 3 CON 3 WIS

XP COST: 100

bottom of page